Wall
An invisible wall that interacts with the Dynamic Fog system.
The zIndex parameter for this item is treated specially see Dynamic Fog for a break down on how this works.
Local Only: this Item can only be added to the local scene using the OBR.scene.local API.
Extends Item
| TYPE |
|---|
| object |
Properties
| NAME | TYPE | DESCRIPTION |
|---|---|---|
| type | "WALL" | The type of item |
| points | Vector2[] | The list of points to for the wall |
| doubleSided | boolean | Whether this wall will produce shadows from both sides. If false the shadowed side of the wall will be determined by the winding of the points array |
| blocking | boolean | Whether this wall will stop lights (or anything a light is attached to) from moving through it |